HM725*. Enactive Artificial Intelligence

Instructor Kevin McGee
Semester Spring 2004. Info from IDA
Prerequisites Programming experience or background in cognitive science.
Graduate and D-level students in computer science or applied cognitive science.

Goals To explore, understand, and model key issues of “enactive cognitive AI”.

Content This is a project-oriented course for cognitive scientists interested in modeling cognition in terms of “enactive” mechanisms. Enactive AI is an outgrowth of "constructivist AI" and has its roots in developmental psychology, constructivism, and self-organizing models of biology. This approach to AI differs from others in that the emphasis is not on the “recovery” of (pre-given) features of the world, but rather how autonomous systems can generate viable “life-worlds” through their activity. Students will be asked to form teams and develop working implementations of key ideas from Enactive AI.
The course will explore relevant concepts and mechanisms from Enactive AI, including: development psychology; autopoiesis; self-organization and self-maintenance; cellular automata; "situated action"; and subsumption architectures.

Literature Readings will be short and distributed as needed, and may include work by Jean Piaget, Jakob von Uexkull, Marvin Minsky, Seymour Papert, Humberto Maturana, Francisco Varela, Eleanor Rosch, Susan Oyama, Gary Drescher, Barry McMullin, and Rodney Brooks. Note that "readings" will also include using/studying existing simulations.

Examination Active participation, weekly deliverables, and a public presentation of a completed final project.

Other

The course is organized as a series of design sessions, discussions, and small, weekly “deliverables.” The course will meet once a week for 8 weeks; each week will be divided between design sessions – and “status” presentations/discussions of student projects. The course will also meet at the end of the quarter for final presentations of student projects.

Course size is limited to 20 participants. Course language is English. Note: for this course we will try to create a balance between students who want to build their own simulations -- and students who want to write papers about the course themes. In both cases, the emphasis in this course is on “completing a final project,” so students are expected to be comfortable with either a) programming, or b) writing a publication-quality paper. Students who apply for the course should send an email indicating which kind of activity/project they would like to do. (For implementations, students are free to choose any programming language -- Java, Scheme, Lisp, etc. -- but a final project must work "for real" in some significant sense. It cannot be a "mock up" or "Director presentation.")

  *) HMI-number may change