Program for the HMI workshop at FågelbroHus

May 29-30, 2002

Wednesday, May 29

12.00-13.00                 Lunch

13.00-13.30                 Introduction and welcome

13.30-14.15                         Martin Helander: Research Issues in Hedonomics – Affective Human

                                    Factors Design

14.15-15.00                 Liam Bannon: Building a Conceptual Framework for

                                    Interaction Design

15.00-15.30                 Coffee break

15.30-18.30                 Parallel sessions 1 and 2: Presentations by graduate students

19.00                           Dinner

--Discussions with Academic Advisory Board--

Thursday, May 30

08.30-09.15                 Mary Beth Rosson: Usability Case Studies in HCI Education

09.15-10.00                 Yvonne Waern: From Artefact to Instrument – What People Do behind the Computer Scene

10.00-10.30                 Coffee break

10.30-12.00                 Parallel sessions 3 and 4: Presentations by graduate students

12.00-13.00                 Lunch

13.00                           HMI Board Meeting

Parallel session 1: Design for everyday life

Session leader: Kjell Ohlsson

Discussant: Mary Beth Rosson, Yvonne Waern

Erik Markensten: Interaktionsarkitekten (The interaction architect)

Jonas Lundberg: Interaction design genre perspective on on-line news

Mikael Kindborg: How Children Understand Concurrent Comics: Experiences from LOFI and HIFI Prototypes

Martin Howard: Abandoning design problem objectivity

Sara Ilstedt Hjelm: Action and object. Design theory in Human-machine interaction

Mattias Arvola: Interaction design for co-present of use of infotainment at home

Anna Stockhaus: Domestic everyday usage of computers

Parallel session 2: Collaboration and technology

Session leader: Kerstin Severinson Eklundh

Discussants: Liam Bannon, Martin Helander

Magnus Irestig: Aspects of knowledge and cooperation in design

Maria Normark: Using technology for real-time coordination of work

Anders Hedman: Place orientation in human-computer interaction

Magnus Bång: Improving saefty through the cognitive design of collaborative computer-based patient record

Kristina Groth: Supporting people in searching for information and expertise in an organizations

Henrry Rodriguez: Web annotations systems supporting collaboration

Parallel session 3: Intelligent interfaces

Session leader: Nils Dahlbäck

Discussant: Carl-Gustaf Jansson

Anders Green: Usability issues for human-robot spoken dialogue interfaces

Aseel Ibrahim: Spoken natural language dialogue with interactive TV

David Jönsson: User interaction with intelligent applications

Parallel session 4: Managing a complex environment

Session leader: Håkan Alm

Discussant: Erik Hollnagel

Eva Olsson: The windscreen- the obvious place to display navigational information

Lisbeth Almén: Driver attention control

Jacob Tholander: Children's use, interaction and learning in a video game construction environment